Set:
Circuit Break
Card type:
Continuous Spell
Rarity:
Short Print
If you activate a "Bamboo Sword" card while this card is already face-up in your Spell & Trap Zone: You can skip yo...
Set:
Circuit Break
Card type:
Effect Monster
Rarity:
Common
Attack:
0
Defense:
2200
When a Link Monster's effect is activated that targets this face-up card on the field (Quick Effec...
Set:
Circuit Break
Card type:
Effect Monster
Rarity:
Common
Attack:
800
Defense:
1200
You can reveal 1 other "Amazoness" monster in your hand; Special Summon this card from your hand...
Set:
Circuit Break
Card type:
Fusion/Effect Monster
Rarity:
Common
Attack:
2500
Defense:
2400
"Amazoness Tiger" + 1 "Amazoness" monster Once per battle, if this card attacks, during ...
Set:
Circuit Break
Card type:
Effect Monster
Rarity:
Common
Attack:
0
Defense:
2400
When an opponent's monster declares an attack, if you control an "Altergeist" card: You can Specia...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
'
'
'
Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
'
'
'
Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
'
'
'
Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
'
'
'
Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '