Set:
Photon Hypernova
Card type:
Normal Trap
Rarity:
Common
Target 1 of your banished LIGHT Tuners and 1 of your banished Level 8 or lower DARK non-Tuners; return both to the GY, then Sp...
Set:
Photon Hypernova
Card type:
Synchro/Effect Monster
Rarity:
Common
Attack:
2000
Defense:
1800
1 LIGHT Tuner + 1+ non-Tuner DARK monsters If any card(s) have been banished this tu...
Set:
Photon Hypernova
Card type:
Effect Monster
Rarity:
Common
Attack:
1000
Defense:
1200
When this card is Normal Summoned: You can target 1 face-up monster your opponent controls; ...
Set:
Photon Hypernova
Card type:
Effect Monster
Rarity:
Common
Attack:
2500
Defense:
2000
You can target 1 LIGHT or DARK monster in either GY; banish it, and if you do, Special Summo...
Set:
Photon Hypernova
Card type:
Continuous Trap
Rarity:
Common
Once per turn, when your opponent activates a card or effect that targets 1 "Bystial" monster you control (and no other ca...
Set:
Photon Hypernova
Card type:
Effect Monster
Rarity:
Common
Attack:
1000
Defense:
2000
If you control an "Evil Eye" monster and this card is in your hand or GY (Quick Effect): You...
Set:
Photon Hypernova
Card type:
Effect Monster
Rarity:
Common
Attack:
1500
Defense:
2000
If this card is in your hand or GY and you do not control "Bio-Insect Armor": You can target...
Set:
Photon Hypernova
Card type:
Fusion/Pendulum/Effect Monster
Rarity:
Super Rare
Attack:
3000
Defense:
3000
Pendulum Effect You can activate 1 of these effects; • Special Summon th...
Set:
Photon Hypernova
Card type:
Link/Effect Monster
Rarity:
Common
Attack:
1600
2 monsters, including a Fiend monster During the Main Phase (Quick Effect): You can target 1 face-up ca...
Set:
Photon Hypernova
Card type:
Pendulum/Effect Monster
Rarity:
Common
Attack:
1500
Defense:
1500
Pendulum Effect When a monster declares an attack: You can discard 1 card; Special ...
Set:
Photon Hypernova
Card type:
Normal Spell
Rarity:
Super Rare
At the start of your Main Phase 1: Add 1 "Abyss Actor" card and 1 "Abyss Script" Spell from your Deck to your hand. For t...
Set:
Photon Hypernova
Card type:
Normal Spell
Rarity:
Common
Target 1 "Abyss Actor" Pendulum Monster you control; Special Summon 1 "Abyss Actor" monster from your Deck with a different n...
Set:
Amazing Defenders
Card type:
Xyz/Effect Monster
Rarity:
Super Rare
Attack:
1100
Defense:
2800
2 Level 7 monsters You can also Xyz Summon this card by using a Rank 2 monster you ...
Set:
Amazing Defenders
Card type:
Xyz/Effect Monster
Rarity:
Super Rare
Attack:
200
Defense:
2100
2 Level 2 monsters Once per turn: You can target up to 2 Spells/Traps in the GYs; at...
Set:
Amazing Defenders
Card type:
Xyz/Effect Monster
Rarity:
Super Rare
Attack:
2500
Defense:
1100
2 Level 7 monsters You can also Xyz Summon this card by using a Rank 2 monster you ...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '