Set:
2021 Tin of Ancient Battles
Card type:
Tuner/Effect Monster
Rarity:
Common
Attack:
800
Defense:
0
If this card is in your hand or GY: You can target 1 face-up monster on each fi...
Set:
2021 Tin of Ancient Battles
Card type:
Effect Monster
Rarity:
Common
Attack:
1700
Defense:
0
If this card is Normal or Special Summoned: You can target 1 face-up monster you con...
Set:
2021 Tin of Ancient Battles
Card type:
Effect Monster
Rarity:
Common
Attack:
2000
Defense:
200
You can Special Summon this card (from your hand or Deck) by sending 1 face-up Spe...
Set:
2021 Tin of Ancient Battles
Card type:
Union monster
Rarity:
Common
Attack:
500
Defense:
500
If this card is Special Summoned: You can activate this effect; treat this card as a...
Set:
2021 Tin of Ancient Battles
Card type:
Effect Monster
Rarity:
Common
Attack:
500
Defense:
2000
Once per turn (Quick Effect): You can discard 1 Wyrm monster; this card gains 1000...
Set:
2021 Tin of Ancient Battles
Card type:
Effect Monster
Rarity:
Common
Attack:
2000
Defense:
200
Cannot be used as a material for a Fusion, Synchro, Xyz, or Link Summon. If this c...
Set:
2021 Tin of Ancient Battles
Card type:
Effect Monster
Rarity:
Common
Attack:
0
Defense:
1600
During the Main Phase (Quick Effect): You can activate this effect; Tribute Summon 1...
Set:
2021 Tin of Ancient Battles
Card type:
Pendulum/EffectMonster
Rarity:
Common
Attack:
0
Defense:
0
Gains ATK during your turn only, and gains DEF during your opponent's turn only...
Set:
Legendary Duelists: Season 2
Card type:
Ritual Spell
Rarity:
Common
This card can be used to Ritual Summon any "Chaos" or "Black Luster Soldier" Ritual Monster. You must also Tribut...
Set:
Structure Deck: Legend of the Crystal Beasts
Card type:
Normal Trap
Rarity:
Common
Send all cards in your Spell & Trap Card Zone to the GY. Place as many "Crystal Beast" monster...
Set:
Structure Deck: Legend of the Crystal Beasts
Card type:
Normal Trap
Rarity:
Common
When your "Crystal Beast" monster is destroyed by battle: You can send 7 "Crystal Beast" cards wit...
Set:
Structure Deck: Legend of the Crystal Beasts
Card type:
Normal Trap
Rarity:
Common
Attack:
0
Defense:
0
When a "Crystal Beast" monster you control is destroyed by battle and sen...
Set:
Structure Deck: Legend of the Crystal Beasts
Card type:
Continuous Trap
Rarity:
Common
You can only control 1 "Crystal Brilliance". Each "Crystal Beast" monster you control gains AT...
Set:
Structure Deck: Legend of the Crystal Beasts
Card type:
Normal Trap
Rarity:
Common
Special Summon up to 2 "Crystal Beast" Monster Cards from your Spell & Trap Zone, and if you d...
Set:
Structure Deck: Legend of the Crystal Beasts
Card type:
Normal Spell
Rarity:
Common
Target up to 2 "Crystal Beast" monsters in your GY; place those targets face-up in your Spell &am...
Set:
Structure Deck: Legend of the Crystal Beasts
Card type:
Normal Spell
Rarity:
Common
Send 4 "Crystal Beast" cards from your Spell & Trap Card Zone to the GY; send all cards on th...
Set:
Structure Deck: Legend of the Crystal Beasts
Card type:
Field Spell
Rarity:
Common
You must have this many "Crystal Beast" cards in your Spell & Trap Card Zone to activate and t...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '