Set:
Lightning Overdrive
Card type:
Effect Monster
Rarity:
Common
Attack:
1700
Defense:
800
If this card is in your hand: You can return 1 "Starry Knight" monster or 1 Level 7 LIGHT ...
Set:
Lightning Overdrive
Card type:
Synchro/Effect Monster
Rarity:
Common
Attack:
2000
Defense:
200
1 Tuner + 1+ non-Tuner monsters You can only Special Summon "Star Mine(s)" once pe...
Set:
Lightning Overdrive
Card type:
Continuous Spell
Rarity:
Common
If a face-up Xyz Monster you control leaves the field by card effect: You can target 1 Effect Monster your opponent co...
Set:
Lightning Overdrive
Card type:
Normal Trap
Rarity:
Common
Target 1 "Amazement" monster you control or 1 face-up monster your opponent controls; equip this card to it. You can apply ...
Set:
Lightning Overdrive
Card type:
Normal Spell
Rarity:
Common
Reveal 1 Cyberse monster with 2300 ATK in your hand or Extra Deck, and add 1 "@Ignister" monster with the same Attribute f...
Set:
Lightning Overdrive
Card type:
Continuous Trap
Rarity:
Common
Monsters your opponent controls lose 100 ATK for each card you control. If your "@Ignister" monster battles, your oppon...
Set:
Lightning Overdrive
Card type:
Normal Trap
Rarity:
Common
During damage calculation, if a monster battles: You take no battle damage from that battle. If this Set card in its owner'...
Set:
Lightning Overdrive
Card type:
Effect Monster
Rarity:
Common
Attack:
1000
Defense:
1000
You can target 1 "Plunder Patroll" monster in your GY, except "Blackeyes, the Plunder Pat...
Set:
Lightning Overdrive
Card type:
Normal Spell
Rarity:
Common
Target 2 FIRE monsters (1 Tuner and 1 non-Tuner) with 200 DEF in your GY; banish both monsters, and if you do, Special Sum...
Set:
Lightning Overdrive
Card type:
Link/Effect Monster
Rarity:
Common
Attack:
1800
2 Normal Monsters This card gains these effects based on the number of monsters co-linked to this ca...
Set:
Lightning Overdrive
Card type:
Effect Monster
Rarity:
Common
Attack:
300
Defense:
1800
If this card is sent from the hand or Deck to the GY: You can target 1 "Springans" monster...
Set:
Lightning Overdrive
Card type:
Effect Monster
Rarity:
Common
Attack:
1700
Defense:
1700
Once per turn, if this card would be destroyed by battle, you can banish 1 Trap from your...
Set:
Lightning Overdrive
Card type:
Effect Monster
Rarity:
Common
Attack:
2300
Defense:
0
When an attack is declared involving your "@Ignister" monster: You can Special Summon this c...
Set:
Lightning Overdrive
Card type:
Pendulum/Effect Monster
Rarity:
Common
Attack:
2800
Defense:
2500
Before damage calculation, if this card attacks an opponent's Defense Position m...
Set:
Lightning Overdrive
Card type:
Pendulum/Effect Monster
Rarity:
Common
Attack:
600
Defense:
1200
If this card is Special Summoned to a zone that is not the center Main Monster Zo...
Set:
Lightning Overdrive
Card type:
Continuous Spell
Rarity:
Common
Beast-Warrior "Bujin" monsters you control cannot be destroyed by your opponent's card effects, except during the Batt...
Set:
Lightning Overdrive
Card type:
Quick-Play Spell
Rarity:
Common
When your opponent activates a card or effect that targets an "Amazement" monster(s) you control: Target 1 of those "A...
Set:
Lightning Overdrive
Card type:
Quick-Play Spell
Rarity:
Common
Special Summon 1 "Rose Dragon" monster from your hand or GY in Defense Position. If this Set card is destroyed: You ca...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '