Set:
Legendary Duelists: Season 2
Card type:
Continuous Spell
Rarity:
Common
Your "Cyber Angel" Ritual Monsters cannot be destroyed by battle. When you take damage by battle or an oppone...
Set:
Legendary Duelists: Season 2
Card type:
Continuous Spell
Rarity:
Common
When this card is activated: Add 1 "Elegant Egotist" from your Deck or GY to your hand. During the End Phase,...
Set:
Legendary Duelists: Season 2
Card type:
Continuous Trap
Rarity:
Common
Activate this card by discarding 1 card; Special Summon as many copies of "Harpie Lady" as possible from your ...
Set:
Legendary Duelists: Season 2
Card type:
Equip Spell
Rarity:
Common
Equip only to a "Blackwing" monster. It gains 500 ATK/DEF. You can only use each of the following effects of "Glow...
Set:
Legendary Duelists: Season 2
Card type:
Equip Spell
Rarity:
Common
Target 1 "Photon" or "Galaxy" monster in your Graveyard; Special Summon it in face-up Attack Position and equip it...
Set:
Legendary Duelists: Season 2
Card type:
Effect Monster
Rarity:
Common
Attack:
200
Defense:
300
If this card is Summoned: You can add 1 "Machine Angel" Spell or 1 "Ritual Sanctua...
Set:
Legendary Duelists: Season 2
Card type:
Synchro/Effect Monster
Rarity:
Common
Attack:
2600
Defense:
2000
1 "Blackwing" Tuner + 1 or more non-Tuner "Blackwing" monsters You can t...
Set:
Legendary Duelists: Season 2
Card type:
Tuner/Effect Monster
Rarity:
Common
Attack:
1200
Defense:
1000
Cannot be used as a Synchro Material, except for the Synchro Summon of a "...
Set:
Legendary Duelists: Season 2
Card type:
Synchro/Effect Monster
Rarity:
Common
Attack:
2400
Defense:
1600
1 Tuner + 1 or more non-Tuner monsters If this card is Special Summoned:...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '