Set:
Structure Deck: Soulburner
Card type:
Link/Effect Monster
Rarity:
Common
Attack:
2300
2+ FIRE Effect Monsters If this card is Link Summoned: You can target 1 card in your opponent...
Set:
Structure Deck: Soulburner
Card type:
Link/Effect Monster
Rarity:
Common
Attack:
1200
2 Cyberse monsters All Link Monsters you control gain 800 ATK. You can only control 1 "Flame ...
Set:
Structure Deck: Soulburner
Card type:
Normal Spell
Rarity:
Common
Send 1 face-up monster you control to the GY; Special Summon from your Deck, 1 monster with the same Type and Attri...
Set:
Structure Deck: Soulburner
Card type:
Quick Play Spell
Rarity:
Common
Target 1 Link Monster you control or in your GY; return it to the Extra Deck, and if you do, draw cards equal t...
Set:
Structure Deck: Soulburner
Card type:
Quick Play Spell
Rarity:
Common
Target 1 FIRE monster you control and 1 FIRE monster in your GY; destroy that monster you control, and if you d...
Set:
Structure Deck: Soulburner
Card type:
Equip Spell
Rarity:
Common
Equip only to a "Salamangreat" monster. The equipped monster cannot be destroyed by battle or card effects, and if i...
Set:
Structure Deck: Soulburner
Card type:
Continuous Trap
Rarity:
Common
If a face-up FIRE monster(s) you control is destroyed and sent to the GY: Inflict 500 damage to your opponent.
...
Set:
Structure Deck: Soulburner
Card type:
Effect Monster
Rarity:
Common
Attack:
0
Defense:
0
During your Main Phase: You can reveal 1 Link Monster in your Extra Deck, and if you do,...
Set:
Structure Deck: Soulburner
Card type:
Effect Monster
Rarity:
Common
Attack:
100
Defense:
0
Once per turn: You can pay 500 LP; add 1 "Volcanic Shell" from your Deck to your hand....
Set:
Structure Deck: Soulburner
Card type:
Effect Monster
Rarity:
Common
Attack:
1100
Defense:
1900
Cannot be Normal Summoned/Set. Must first be Special Summoned (from your hand) by ...
Set:
Structure Deck: Soulburner
Card type:
Effect Monster
Rarity:
Common
Attack:
1700
Defense:
600
If this card is destroyed and sent to the GY: Target 1 face-up monster your opponen...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '