Set:
Legendary Duelists: Season 2
Card type:
Effect Monster
Rarity:
Common
Attack:
2200
Defense:
1200
Cannot be Special Summoned. At the start of your Battle Phase, for each Plant-Ty...
Set:
Legendary Duelists: Season 2
Card type:
Equip Spell
Rarity:
Common
Equip only to a Machine Fusion Monster. Your opponent cannot activate cards or effects during your Battle Phase. A...
Set:
Legendary Duelists: Season 2
Card type:
Normal Spell
Rarity:
Common
Until the end of this turn, the ATK of all "Harpie Lady Sisters" currently on the field becomes 2700, your oppone...
Set:
Legendary Duelists: Season 2
Card type:
Equip Spell
Rarity:
Common
Equip only to "Black Rose Dragon" or a Plant-Type monster. It gains 600 ATK. If the equipped monster attacks a Def...
Set:
Legendary Duelists: Season 2
Card type:
Tuner/Effect Monster
Rarity:
Common
Attack:
300
Defense:
250
If this card is sent to the GY: Add 1 "Blue-Eyes White Dragon" from your Dec...
Set:
Legendary Duelists: Season 2
Card type:
Tuner/Effect Monster
Rarity:
Common
Attack:
1700
Defense:
1200
Cannot be Special Summoned. If this card is Normal Summoned, and you contr...
Set:
Legendary Duelists: Season 2
Card type:
Effect Monster
Rarity:
Common
Attack:
1600
Defense:
1000
This card can be treated as 2 Tributes for the Tribute Summon of a Plant-Type mo...
Set:
Legendary Duelists: Season 2
Card type:
Effect Monster
Rarity:
Common
Attack:
1300
Defense:
1300
If a Level 5 or higher Plant-Type monster you control is destroyed, you can Spec...
Set:
Legendary Duelists: Season 2
Card type:
Effect Monster
Rarity:
Common
Attack:
800
Defense:
800
You can banish this card from your GY; Special Summon 1 Plant monster from your ha...
Set:
Legendary Duelists: Season 2
Card type:
Normal Spell
Rarity:
Common
Add 1 Plant monster with 2400 or more ATK from your Deck to your hand. You can banish this card from your GY; Spe...
Set:
Legendary Duelists: Season 2
Card type:
Effect Monster
Rarity:
Common
Attack:
1000
Defense:
100
During either player's turn, when your opponent activates a Trap Card while you c...
Set:
Legendary Duelists: Season 2
Card type:
Effect Monster
Rarity:
Common
Attack:
1800
Defense:
200
When this card destroys an opponent's monster by battle and sends it to the Grave...
Set:
Legendary Duelists: Season 2
Card type:
Equip Spell
Rarity:
Common
Activate this card by banishing 1 Plant monster from your GY, then target 1 face-up monster your opponent controls...
Set:
Legendary Duelists: Season 2
Card type:
Effect Monster
Rarity:
Common
Attack:
3000
Defense:
2500
Cannot be Normal Summoned/Set. Must first be Special Summoned (from your hand) b...
Set:
Legendary Duelists: Season 2
Card type:
Tuner/Effect Monster
Rarity:
Common
Attack:
800
Defense:
1300
When this card is Normal Summoned: You can Special Summon 1 Level 1 LIGHT T...
Set:
Legendary Duelists: Season 2
Card type:
Tuner/Effect Monster
Rarity:
Common
Attack:
0
Defense:
0
When a card or effect is activated that targets this card (Quick Effect): You ca...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
'
'
'
Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
'
'
'
Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
'
'
'
Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
'
'
'
Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '