Set:
Dark Neostorm
Card type:
Normal Trap
Rarity:
Common
Target 1 Link Monster your opponent controls or is in their GY; draw cards equal to its Link Rating, then, if you have 2 or more ...
Set:
Dark Neostorm
Card type:
Effect Monster
Rarity:
Common
Attack:
1600
Defense:
200
If a Cyberse monster(s) you control that was Special Summoned from the Extra Deck is destroyed b...
Set:
Dark Neostorm
Card type:
Normal Spell
Rarity:
Common
If you have a Union monster in your GY: Target any number of "Valkyrie" monsters you control; those monsters can attack directly...
Set:
Dark Neostorm
Card type:
Normal Spell
Rarity:
Common
Target 1 face-up non-Link Monster you control and 1 Link Monster your opponent controls; switch control of those monsters. You c...
Set:
Dark Neostorm
Card type:
Effect Monster
Rarity:
Common
Attack:
0
Defense:
0
When a monster(s) on the field is destroyed by card effect (except during the Damage Step): You can S...
Set:
Dark Neostorm
Card type:
Effect Monster
Rarity:
Common
Attack:
1600
Defense:
200
(Quick Effect): You can send 1 FIRE monster from your hand to the GY, then target 1 card in your...
Set:
Dark Neostorm
Card type:
Equip Spell
Rarity:
Common
Equip only to a Normal Summoned/Set monster you control. It is unaffected by your opponent's activated effects of Special Summone...
Set:
Dark Neostorm
Card type:
Continuous Trap
Rarity:
Common
You can only control 1 "Magical Musket - Crooked Crown". During the Main Phase: You can Special Summon 1 "Magical Musket" mon...
Set:
Dark Neostorm
Card type:
Effect Monster
Rarity:
Common
Attack:
0
Defense:
2000
Cannot be Normal Summoned/Set. Must first be Special Summoned (from your hand) by banishing 1 FIRE...
Set:
Dark Neostorm
Card type:
Field Spell
Rarity:
Common
When this card is activated: You can reveal 1 "Impcantation" monster in your hand and Special Summon 2 monsters with that monster...
Set:
Dark Neostorm
Card type:
Effect Monster
Rarity:
Common
Attack:
0
Defense:
0
Cannot attack directly. Gains ATK equal to the difference between your LP and your opponent's. If you...
Set:
Dark Neostorm
Card type:
Quick Play Spell
Rarity:
Common
Fusion Summon 1 Fusion Monster from your Extra Deck, by banishing Fusion Materials listed on it, that are all Link Monsters,...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '