Set:
Dimension Force
Card type:
Effect Monster
Rarity:
Common
Attack:
0
Defense:
1300
You can Special Summon this card (from your hand) to your Main Monster Zone, adjacent to a "Scar...
Set:
Dimension Force
Card type:
Effect Monster
Rarity:
Common
Attack:
0
Defense:
2000
You can Special Summon this card (from your hand) to your Main Monster Zone, adjacent to a "Scar...
Set:
Darkwing Blast
Card type:
Fusion/Effect Monster
Rarity:
Common
Attack:
2000
Defense:
0
2 "Runick" monsters When an attack is declared involving this card in the Extra Monster Zo...
Set:
2021 Tin of Ancient Battles
Card type:
Effect Monster
Rarity:
Common
Attack:
200
Defense:
200
If your opponent Normal or Special Summons a monster(s) (except during the Damage S...
Set:
2021 Tin of Ancient Battles
Card type:
Effect Monster
Rarity:
Common
Attack:
100
Defense:
300
If your opponent Normal or Special Summons a monster(s) (except during the Damage S...
Set:
2021 Tin of Ancient Battles
Card type:
Normal Monster
Rarity:
Common
Attack:
0
Defense:
200
Rabby's up on that favorite stump again, looking all around the forest at all the flu...
Set:
2021 Tin of Ancient Battles
Card type:
Effect Monster
Rarity:
Common
Attack:
300
Defense:
100
If your opponent Normal or Special Summons a monster(s) (except during the Damage S...
Set:
2021 Tin of Ancient Battles
Card type:
Effect Monster
Rarity:
Common
Attack:
400
Defense:
0
If your opponent Normal or Special Summons a monster(s) (except during the Damage Ste...
Set:
2021 Tin of Ancient Battles
Card type:
Effect Monster
Rarity:
Common
Attack:
2000
Defense:
200
Cannot be used as a material for a Fusion, Synchro, Xyz, or Link Summon. If this c...
Set:
Structure Deck: Legend of the Crystal Beasts
Card type:
Effect Monster
Rarity:
Common
Attack:
1800
Defense:
1200
When this card is Summoned: You can place 1 "Crystal Beast" mons...
Set:
Structure Deck: Legend of the Crystal Beasts
Card type:
Effect Monster
Rarity:
Common
Attack:
1700
Defense:
1600
When another face-up "Crystal Beast" monster you control is targ...
Set:
Structure Deck: Legend of the Crystal Beasts
Card type:
Effect Monster
Rarity:
Common
Attack:
1600
Defense:
1000
If this card attacks an opponent's monster, it gains 400 ATK dur...
Set:
Structure Deck: Legend of the Crystal Beasts
Card type:
Effect Monster
Rarity:
Common
Attack:
1400
Defense:
800
Once per turn: You can target 1 face-up "Crystal Beast" card you ...
Set:
Structure Deck: Legend of the Crystal Beasts
Card type:
Effect Monster
Rarity:
Common
Attack:
1200
Defense:
400
This card can attack your opponent directly, but when it uses thi...
Set:
Structure Deck: Spirit Charmers
Card type:
Effect Monster
Rarity:
Common
Attack:
1500
Defense:
200
You can only control 1 "Nefarious Archfiend Eater of Nefariousness". If you co...
Set:
Structure Deck: Soulburner
Card type:
Effect Monster
Rarity:
Common
Attack:
1700
Defense:
600
If this card is destroyed and sent to the GY: Target 1 face-up monster your opponen...
Set:
Structure Deck: Soulburner
Card type:
Effect Monster
Rarity:
Common
Attack:
1900
Defense:
200
When this card destroys an opponent's monster by battle and sends it to the GY: You...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '