Set:
2020 Tin of Lost Memories
Card type:
Link/Effect Monster
Rarity:
Common
Attack:
2400
2+ WIND monsters Gains 2400 ATK while your opponent has no monsters in their GY. (Quick Effect...
Set:
Lightning Overdrive
Card type:
Ritual Spell
Rarity:
Common
This card can be used to Ritual Summon any "Dogmatika" Ritual Monster. You must also Tribute monsters from your hand or fi...
Set:
2020 Tin of Lost Memories
Card type:
Fusion/Effect Monster
Rarity:
Common
Attack:
3500
Defense:
0
1 "Dinowrestler" Link Monster + 1 "Dinowrestler" monster If this card battles, ...
Set:
Structure Deck: Spirit Charmers
Card type:
Effect Monster
Rarity:
Common
Attack:
1850
Defense:
1000
Neither player can target monsters on the field with Spell Cards or effects, ...
Set:
Structure Deck: Spirit Charmers
Card type:
Normal Trap
Rarity:
Common
Take 1 Field Spell from your Deck, and either activate it or add it to your hand.
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '