Set:
Darksteel
Type:
Creature — Insect
Rarity:
Common
Cost:
{3}{B}
Scavenging Scarab can't block.
The beetles feed not on the flesh of corpses but on the metal, grinding out the iron a...
Set:
Mirrodin
Type:
Creature — Human Warrior
Rarity:
Rare
Cost:
{4}{R}
HasteWhen Vulshok Battlemaster enters the battlefield, attach all Equipment on the battlefield to it. (Control of...
Set:
Darksteel
Type:
Instant
Rarity:
Common
Cost:
{2}{U}
Artifact creatures you control gain flying until end of turn.
After the researcher's astonishing success, his assistants spent ...
Set:
Visions
Type:
Creature — Human Soldier
Rarity:
Common
Cost:
{W}
{T}: Target attacking creature gets +1/+1 until end of turn.
"The true dishonor for a soldier is surviving the war....
Set:
Betrayers of Kamigawa
Type:
Creature — Fox Cleric
Rarity:
Common
Cost:
{1}{W}
{W}, {T}: Prevent the next 2 damage that would be dealt to any target this turn.
"I wish there were n...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '